Colour difference guide

What ΔE2000 means for miniature paints

A lower ΔE2000 value means two recorded colours are closer in a model of human colour perception. For paint substitution, it is a useful first filter—not proof that two bottles will look or behave the same.

Short answerΔE (Delta E) is a numerical colour difference. BrushForge uses the CIEDE2000 formula on stored catalogue colours: 0 means the stored values are the same, and larger values indicate greater perceptual distance. Aim for ΔE ≤5 as a shortlist when possible, then check paint type, finish, coverage, undercoat, and a physical test.
BrushForge list of catalogue paint matches with colour swatches and difference values
The match list uses ΔE to order recorded colours; the number narrows the search while the paint type and finish determine whether a candidate fits the job.

What the number measures

RGB hex values are convenient for screens but are not perceptually uniform: the same numerical change does not look equally large everywhere in RGB space. BrushForge converts a recorded sRGB colour into CIELAB, then compares two Lab coordinates with the CIEDE2000 formula. The formula adjusts how lightness, chroma, and hue differences contribute in different regions of colour space.

The result is relative. A score describes the distance between the two inputs supplied to the formula. If the catalogue inputs are approximate, the output can be precisely calculated while still being an imperfect description of two paints.

BrushForge’s practical reading guide

These are product guidance tiers, not universal pass/fail standards for physical hobby paint. Boundaries are deliberately non-overlapping.

ΔE2000LabelHow to use it
0Same recorded color valueThe stored values match; this does not prove identical physical paint.
>0–2Very close color matchUsually difficult to distinguish under comparable conditions.
>2–5Close color matchA useful shortlist for substitution.
>5–10Noticeable differenceReview the swatches and intended use carefully.
>10Different colorTreat it as an alternative rather than an equivalent.

The CIE’s technical work validates colour-difference formulas for controlled colour comparisons, including small adjacent differences. A miniature adds curved geometry, texture, variable layer thickness, primer, ambient light, and gloss. That is why BrushForge does not present these website tiers as a physical-paint guarantee.

Why the screen swatch is approximate

A screen emits light; paint reflects it. Even a well-made preview changes with display gamut and calibration, brightness, True Tone or Night Shift, ambient lighting, and the viewing angle of the device. Metallic particles and glossy or translucent surfaces cannot be represented by one flat hex swatch.

A reliable way to use swatchesCompare relative differences on the same screen, at the same time, with display colour-shifting features disabled if practical. Then confirm with physical paint where finish and final appearance matter.

Colour distance is not paint behaviour

Two paints can have a low recorded ΔE and still produce different results. Coverage and opacity determine how strongly the primer shows through. Finish changes reflected highlights. Hue bias can appear more strongly in thinning or mixing. A wash, Contrast-style paint, Speedpaint, Xpress product, ink, glaze, metallic, and standard opaque acrylic each handles differently.

In the public catalogue snapshot dated 10 July 2026, BrushForge keeps compatible matches inside one of seven behaviour families: opaque, metallic, wash, single-coat, ink, glaze, or other translucent. The 513 broadly translucent records split into 301 single-coat, 148 wash, 42 ink, 10 glaze, and 12 other translucent entries rather than being treated as interchangeable.

A five-step substitution check

  1. Confirm identity. Match brand, range, product code, and status—not just the paint name.
  2. Keep the role compatible. Compare an opaque base to an opaque standard paint, a wash to a wash-like product, and a metallic to a metallic.
  3. Use ΔE as the shortlist. Prefer ≤5 where possible; if nothing qualifies, treat the nearest result as an alternative.
  4. Compare finish and handling. Read the manufacturer’s product description and note opacity, flow, and intended use.
  5. Paint a small test. Use the same undercoat, layer count, thinning, and varnish planned for the miniature.

Sources

Try the score on a real conversion.

Use the public converter to build a shortlist, then open BrushForge to filter the candidates against your owned paints.